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https://sbt-www-us-east-v3.azurewebsites.net/lesson-plans/intro-to-democracy/classroom-activity
Activity Overview
Template and Class Instructions
Activity Overview Accordion Arrow

Activity Overview


For this activity, students will take part in a classroom democracy that allows each student an opportunity to voice their opinions on the world that they live in. This activity can serve as an introduction to the unit, as it allows them to participate in a democratic process without necessarily using the complex topics and vocabulary that will be introduced further on.

Students will create a spider map that includes four issues, topics, or problems in our society and their proposed ideas or solutions to the issue, topic, or problem. Below are a list of topics or questions that teachers can either allow students to choose from or specifically assign to the class, groups, or individual students. Teachers could also allow students to choose their own topic or idea that they wish to change in the classroom, school, town, city, state, or even country!


Example Guiding Questions For Activity

Classroom

  • How should the desks be arranged in the classroom?
  • What should the homework policy look like?
  • What should testing procedures be?

School

  • What classes would you like to add to the schedule?
  • What should the cell phone policy look like?
  • What classes should we have to take?

State

  • What should the driving age of the state be?
  • Who should be able to own a gun in the state?
  • Should our state allow...(gambling, fireworks, marijuana...)?

Nation

  • Should the death penalty be legal?
  • What should the voting age be?
  • How should the government spend the taxes of the citizens?

Extended Activity:

Following this activity, students will be able to share their spider maps with the rest of their class. Teachers can create stations around their room where students can interact with the creators of each spider map and cast a vote or opinion on each issue. This activity will allow students to not only take part in a democratic process, but also be able to voice their opinions with their peers. Teachers can facilitate this activity by tallying the votes for each station and closing the activity with a summary of how the class voted. For a more advanced course, students can take this voting process to the next level by analyzing the demographics of each voter and describe the voting trends of each demographic.


Template and Class Instructions Accordion Arrow

Template and Class Instructions

(These instructions are completely customizable. After clicking "Copy Activity", update the instructions on the Edit Tab of the assignment.)



Student Instructions

Create a spider map proposing four ideas or solutions for different issues, topics, or problems.

  1. Click "Start Assignment".
  2. In the center of the spider map, enter the question, issue, topic, or problem you will be working with.
  3. In each title box, enter the name of your proposed solution/idea.
  4. Write a summary of why the solution/idea is and why it should be implemented.
  5. Create an illustration for each using appropriate scenes, characters, and items.

Lesson Plan Reference


Activity Overview


For this activity, students will take part in a classroom democracy that allows each student an opportunity to voice their opinions on the world that they live in. This activity can serve as an introduction to the unit, as it allows them to participate in a democratic process without necessarily using the complex topics and vocabulary that will be introduced further on.

Students will create a spider map that includes four issues, topics, or problems in our society and their proposed ideas or solutions to the issue, topic, or problem. Below are a list of topics or questions that teachers can either allow students to choose from or specifically assign to the class, groups, or individual students. Teachers could also allow students to choose their own topic or idea that they wish to change in the classroom, school, town, city, state, or even country!


Example Guiding Questions For Activity

Classroom

  • How should the desks be arranged in the classroom?
  • What should the homework policy look like?
  • What should testing procedures be?

School

  • What classes would you like to add to the schedule?
  • What should the cell phone policy look like?
  • What classes should we have to take?

State

  • What should the driving age of the state be?
  • Who should be able to own a gun in the state?
  • Should our state allow...(gambling, fireworks, marijuana...)?

Nation

  • Should the death penalty be legal?
  • What should the voting age be?
  • How should the government spend the taxes of the citizens?

Extended Activity:

Following this activity, students will be able to share their spider maps with the rest of their class. Teachers can create stations around their room where students can interact with the creators of each spider map and cast a vote or opinion on each issue. This activity will allow students to not only take part in a democratic process, but also be able to voice their opinions with their peers. Teachers can facilitate this activity by tallying the votes for each station and closing the activity with a summary of how the class voted. For a more advanced course, students can take this voting process to the next level by analyzing the demographics of each voter and describe the voting trends of each demographic.


Template and Class Instructions

(These instructions are completely customizable. After clicking "Copy Activity", update the instructions on the Edit Tab of the assignment.)



Student Instructions

Create a spider map proposing four ideas or solutions for different issues, topics, or problems.

  1. Click "Start Assignment".
  2. In the center of the spider map, enter the question, issue, topic, or problem you will be working with.
  3. In each title box, enter the name of your proposed solution/idea.
  4. Write a summary of why the solution/idea is and why it should be implemented.
  5. Create an illustration for each using appropriate scenes, characters, and items.

Lesson Plan Reference





Image Attributions
  • Blueprint • Brian Rinker • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Blueprints • Peat Bakke • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Blueprints • Brian Rinker • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Climbing Wall - Windhoek Kidz Fun Fair 2010 • Namibnat • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Conditioning course • Official U.S. Air Force • License United States Government Work (http://www.usa.gov/copyright.shtml)
  • High Ropes • Audubon Center of the North Woods • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Jellyfish • dhaun • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Marine Biology Lab • VIUDeepBay • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • National Museum of Marine Biology and Aquarium • su27bflanker • License Attribution (http://creativecommons.org/licenses/by/2.0/)
  • Sailors climb obstacle course ropes. • Official U.S. Navy Imagery • License United States Government Work (http://www.usa.gov/copyright.shtml)

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