Teaching experimental design and letting students develop their own questions and hypotheses takes time. These materials have been created to scaffold and structure the process to allow teachers to focus on improving the key ideas in experimental design.
Decision making is an important life skill for students to develop and practice in a safe environment. Making tough decisions can be an anxiety-provoking exercise, and it's helpful to make the process more approachable for students. The following activities are designed to provide students with ways to visualize scenarios and help develop positive decision makers.
Reasonable Decisions and Snap Decisions | Decision Making Scenarios Baseball Example
Storyboard Text
NO DECISION
I want you to pitch the first 4 innings.
Where do you want me to play today coach?
REASONABLE DECISION
Should I throw a fast ball or a curve ball?
SNAP DECISION
Fastball! Swing now!
No decision is when someone makes the decision for you. My coach made the decision for me to pitch in the game.
A reasonable decision is when someone weighs the options and makes the best possible choice. I weighed out the options and knew I had a better chance of striking out the batter with a fast ball.
A snap decision is when there is a decision made without weighing the options. The batter had no time to weigh the consequences and just swung.